Into the Long Night
A noir roleplaying game by
Bastien Lecouffe Deharme
Blinking neon lights and cigarette smoke.
Smell of whisky and gun powder.
Mechanical bodies lying in the moonlight, and rain washing the blood away.
Set in a dark future heavily influenced by the 80’s, RETROCITY Into the Long Night is a roleplaying game created by author and illustrator Bastien Lecouffe Deharme based on his 2011 graphic novel Memories of Retrocity. A noir game of urban action and investigation in a dystopian American city of 2050.
Players incarnate police officers, members of the prestigious unit called The Watch, going through their daily routines, within the walls of the tormented Retrocity: the city devouring the souls of its inhabitants.
Retrocity has a mystic, an inherent darkness. RETROCITY Into the Long Night is a haunted experience. Players embody individuals struggling with who they are, in a sinister city feeding on the inclines of mankind, figuratively and literally. Retrocity is an adult, and gritty game involving narrative tension, psychological violence, and existential struggle. It is a symbolic delirium and a dark metaphor.
Bastien Lecouffe Deharme is a renowned Fantasy and Sci-fi author and illustrator. Born in Brittany (France) in the early 80s, he has been living in the US for a decade.
His artwork evolves at the crossroad of modern and ancient myths and legends, forgotten tales and tragedies.
He is represented by Shannon Associates (NYC) and his client list includes Wizards of the Coast (Magic: the Gathering), Adobe, DAW Books, Random House, Tor Books, National Geographic, Riot Games, and many more.
Bastien’s artwork has been published and awarded in many annual books and magazines, and was chosen to be the cover of the 22nd Spectrum Fantastic Art book. In 2018, he was nominated for the Hugo award in the “Best Artist” category.
Building worlds through images and stories was always at the center of Bastien’s activities, and RETROCITY is born from that fire.